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Post by pringerbeam on Sept 21, 2014 13:01:02 GMT -8
The Continent of Dolan
The Ordawn Empire Located on the eastern end of the continent of Dolan, the Ordawn Empire is a somewhat standard fantasy kingdom. It is populated by the standard races, primarily humans, elves, dwarves, and halflings. The people of the empire worship a pantheon of deities which is supported by an imperial church. Arcane magic is regulated in the empire and characters that choose arcane classes will need to be aware of this. The Iron Kingdoms Covering much of the northern regions of the continent of Dolan. The Iron Kingdoms are a collection of small kingdoms United by culture but often warring with each other. They share a mountainous land border with the Ordawn Empire but are rarely in conflict. Primarily populated by humans and orcs many more monstrous races call the lands beyond the walled towns and fortresses home though none have any great numbers. The culture is eastern themed in its equipment and considerably well accepting of outsiders add long as they can prove some mettle in battle and appropriate civility in the rigid social structure. The Kiri Principalities Situated on the southern end of the continent of Dolan, the Kiri Principalities are seven kingdoms united by treaty. Similar to the Ordawn Empire in population with the exception that elves are a rarity among the principalities. While the kingdoms are united by shared culture and values, they are also fierce rivals. The Frontierlands Occupying the central regions of the continent of Dolan, the Frontierlands are a vast untamed wilderness composed of almost entirely uncharted wilds. The residents of the Frontierlands are a large assortment of barbarian tribes and monstrous beings.
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Post by pringerbeam on Sept 21, 2014 19:49:47 GMT -8
The Continent of Eegis The Continent of Eegis is divided roughly in two by the Savage Mountains. To the east of the mountains lies the Burning Sands Desert. To the west lies the Everwet Jungle. Beneath the Burning Sands Desert lies the Undersea, a network of caverns and waterways beneath the desert that few are able to find entrance to.
The Mageocracy of Barmaal The largest and most influential city-state of the Burning Sands Desert which covers eastern Eegis. The city is built upon a vast library created by the god Akamaal and is considered to be the center of magical learning of the civilized world. The city is ruled by magical orders and draws arcane spellcasters from far and wide who seek knowledge and power.
The Kilmari Imperium A wealthy empire bordered to the south by the Everwet Jungle, the Kilmari Imperium is filled with rival noble houses vying for power. Also eastern themed in culture and equipment but unlike the Iron Kingdoms the social structure is far more lax. In the Kilmari Imperium, wealth is power anyone with the ambition can rise to the top of society. Primarily populated by humans with small minorities of elves, orcs, catfolk, and whatever more exotic races descend from the savage mountains or emerge from the Everwet Jungle to trade.
The Leazus Archipelago While not really part of the continent of Eegis, the Leazus Archipelago is situated north of the continent of Eegis. Made wealthy by trade, the Kingdom of Leazus occupies the two largest islands of the archipelago while the rest of the islands tend to lie outside the control of any empire and act as safe havens for pirates who prey upon undefended galleons trying to pass from port to port.
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Post by pringerbeam on Sept 22, 2014 17:18:54 GMT -8
The Continent of Morann The Kingdom of Aevanti The kingdom of Aevanti is best known for its majority elven population. Despite being such a large nation, the kingdom of Aevanti is sparsely populated and covered mostly by dense forest.
Valateas The dwarven empire of Valateas is best know for the xenophobic outlook that its inhabitants have. The cities of Valateas are almost all located underground, digging deep into the stone for mineral wealth. The small minority of non-dwarf inhabitants dwell on the mostly mountainous surface where they eek out a livelihood at best isolated from the dwarves and at worst hunted for slave labor.
Levinor Also known as the dragonlands, Levinor is a large kingdom ruled by wyrms and their servants. A draw for more monstrous beings who seek riches and civility without judgement that would follow elsewhere, the human population exists mostly as nomadic tribes.
The Northsea Isles Spanning the northern waters between Morann and Dolan, the frigid islands are home to many seafaring peoples that weather the harsh weather and vicious monsters to survive.
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