Post by Dorcas on Mar 26, 2015 19:12:17 GMT -8
Hannelore Windvale-Lancaster
Female Human Barbarian, Invulnerable Rager Archetype
Alignment Chaotic Neutral
roll20 Color PINK AS FUCK
Stats
4 INIT
18 STR
16 DEX
17 CON
14 INT
16 WIS
12 CHA
19 AC
39 HP
DR 1/--
6 FORTITUDE
4 REFLEX
4 WILL
3 BAB
20 CMD
7 CMB
Associations
The Archonhold (pre-reformation), The House of Windvale-Lancaster
YAPCG Character Data Hannelore Windvale-Lancaster 3rd Barbarian (404.45 KB)
Age 17
Height 70in; Weight 180 lb; Skin Color light;
Hair red-orange; Eyes left: Lancaster turquoise, right: blue;
Other Markings SHE IS MARKED FOR GLORY jk she has none
Languages Common, Dwarven, Abyssal, Infernal
- Grey Knights are often fluent in either Infernal, Abyssal, or both; depending on which they study during their time as a squire.
- She has been (re)learning Infernal under the tutelage of Sera Winter.
Current Weapon(s) Alchemical Silver Greatsword, Earth Breaker, Greataxe
Current Armor Masterwork Agile Breastplate
Traits
Tactician (UCa 54) You gain a +1 trait bonus on initiative checks. In addition, once per day when you make an attack of opportunity, you gain a +2 trait bonus on the attack roll.
Axe to Grind (UCa 51) You gain a +1 trait bonus on damage against foes who are threatened by only you.
Addicted Friend (APCT 15) You gain a +2 bonus on Knowledge (local) checks.
Feats
Combat Reflexes (Core 119) You may make a number of additional attacks of opportunity per round equal to your Dex bonus.
Power Attack (Core 131) You can choose to take a -1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased to +3 with two-handed weapons, a one-handed weapon using two hands, or a primary natural weapon. This bonus to damage is decreased to +1 if you are making an attack with an off-hand weapon or secondary natural weapon.
Extra Rage Power You gain one additional rage power. *has been taken 1 time.
Other Class Features
Fast Movement (Core 31) Your land speed is faster than the normal by +10 feet. This benefit applies only when she is wearing no armor, light armor, or medium armor, and not carrying a heavy load.
Invulnerability (Ex) (APG 79) You gain DR1/--. This damage reduction is doubled against nonlethal damage.
Extreme Endurance (Ex) (APG 79) You are inured to hot climate effects as if using endure elements.
Favored Class Option Add a +0 bonus from superstitious rage power.
Skills (with ACP)
Acrobatics +6; Appraise +2; Bluff +1; Climb +10; Diplomacy +1; Disguise +1; Escape Artist +0; Fly +0; Handle Animal +5; Heal +3; Intimidate +5; Knowledge(local) +7; Knowledge (planes) +5; Linguistics +3; Perception +9; Ride +0; Sense Motive +6; Stealth +0; Survival +3; Swim +1
Rage Powers
Hannelore can rage for 11 rounds per day.
Superstition (Ex) The barbarian gains a +2 morale bonus on saving throws made to resist spells, supernatural abilities, and spell-like abilities. This bonus increases by +1 for every 4 levels the barbarian has attained. While raging, the barbarian cannot be a willing target of any spell and must make saving throws to resist all spells, even those cast by allies.
Animal Fury (Ex) While raging, the barbarian gains a bite attack. If used as part of a full attack action, the bite attack is made (-2) and deals 1d4+2 points of damage or you can make the bite attack as part of the action to maintain or break free from a grapple, if the bite attack hits, any grapple check made by the barbarian against the target this round are at a +2 bonus.
Female Human Barbarian, Invulnerable Rager Archetype
Alignment Chaotic Neutral
roll20 Color PINK AS FUCK
Stats
4 INIT
18 STR
16 DEX
17 CON
14 INT
16 WIS
12 CHA
19 AC
39 HP
DR 1/--
6 FORTITUDE
4 REFLEX
4 WILL
3 BAB
20 CMD
7 CMB
Associations
The Archonhold (pre-reformation), The House of Windvale-Lancaster
YAPCG Character Data Hannelore Windvale-Lancaster 3rd Barbarian (404.45 KB)
Age 17
Height 70in; Weight 180 lb; Skin Color light;
Hair red-orange; Eyes left: Lancaster turquoise, right: blue;
Other Markings SHE IS MARKED FOR GLORY jk she has none
Languages Common, Dwarven, Abyssal, Infernal
- Grey Knights are often fluent in either Infernal, Abyssal, or both; depending on which they study during their time as a squire.
- She has been (re)learning Infernal under the tutelage of Sera Winter.
Current Weapon(s) Alchemical Silver Greatsword, Earth Breaker, Greataxe
Current Armor Masterwork Agile Breastplate
Traits
Tactician (UCa 54) You gain a +1 trait bonus on initiative checks. In addition, once per day when you make an attack of opportunity, you gain a +2 trait bonus on the attack roll.
Axe to Grind (UCa 51) You gain a +1 trait bonus on damage against foes who are threatened by only you.
Addicted Friend (APCT 15) You gain a +2 bonus on Knowledge (local) checks.
Feats
Combat Reflexes (Core 119) You may make a number of additional attacks of opportunity per round equal to your Dex bonus.
Power Attack (Core 131) You can choose to take a -1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased to +3 with two-handed weapons, a one-handed weapon using two hands, or a primary natural weapon. This bonus to damage is decreased to +1 if you are making an attack with an off-hand weapon or secondary natural weapon.
Extra Rage Power You gain one additional rage power. *has been taken 1 time.
Other Class Features
Fast Movement (Core 31) Your land speed is faster than the normal by +10 feet. This benefit applies only when she is wearing no armor, light armor, or medium armor, and not carrying a heavy load.
Invulnerability (Ex) (APG 79) You gain DR1/--. This damage reduction is doubled against nonlethal damage.
Extreme Endurance (Ex) (APG 79) You are inured to hot climate effects as if using endure elements.
Favored Class Option Add a +0 bonus from superstitious rage power.
Skills (with ACP)
Acrobatics +6; Appraise +2; Bluff +1; Climb +10; Diplomacy +1; Disguise +1; Escape Artist +0; Fly +0; Handle Animal +5; Heal +3; Intimidate +5; Knowledge(local) +7; Knowledge (planes) +5; Linguistics +3; Perception +9; Ride +0; Sense Motive +6; Stealth +0; Survival +3; Swim +1
Rage Powers
Hannelore can rage for 11 rounds per day.
Superstition (Ex) The barbarian gains a +2 morale bonus on saving throws made to resist spells, supernatural abilities, and spell-like abilities. This bonus increases by +1 for every 4 levels the barbarian has attained. While raging, the barbarian cannot be a willing target of any spell and must make saving throws to resist all spells, even those cast by allies.
Animal Fury (Ex) While raging, the barbarian gains a bite attack. If used as part of a full attack action, the bite attack is made (-2) and deals 1d4+2 points of damage or you can make the bite attack as part of the action to maintain or break free from a grapple, if the bite attack hits, any grapple check made by the barbarian against the target this round are at a +2 bonus.