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Post by anryo on Mar 26, 2015 19:38:55 GMT -8
STR: 15 (+2) DEX: 18 (+4) CON: 17 (+3) INT: 11 (0) WIS: 19 (+4) CHA: 7 (-2)
Feats: Rapid-reload: Reload your weapon quickly Gunsmithing: can create and restore firearms, craft bullets, and mix black powder for all types of firearms. (Gunslinger bonus feat)
Skills: Acrobatics 8 (1 rank + 4 DEX + 3 CS) Bluff -2 (-2 CHA) Climb 2 (+2 STR) Craft 0 (0 INT) Handle Animal -2 (-2 CHA) Heal 4 (+4 WIS) Knowledge (engineering) untrained Knowledge (local) untrained Perception 8 (1 rank + 4 WIS + 3 CS) Profession 4 (+4 WIS) Ride 4 (+4 DEX) Sleight of Hand 8 (1 rank +4 DEX + 3 CS) Survival 8 (1 rank +4 WIS + 3 CS) Swim 2 (+2 STR)
300 GP to start
Weapons: Pistol - Attack Roll: 1d20+5 (1 BAB +4 DEX) | Damage: 1d8 blunt or piercing | Crit x4 | Range 20ft. | Misfire 1 (Gunslinger starting weapon, 4lbs) Battleaxe - Attack Roll: 1d20+3 (1 BAB +2 STR) | Damage 1d8 slashing | Crit x3 (10gp, 6lbs) Dagger - Attack Roll: 1d20+3 (1 BAB + 2 STR) | Damage 1d4 slashing or piercing | Crit 19-20/x2 | Range 10ft. (2gp, 1lb)
Armor: Chain shirt -
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