Post by oath on Jun 13, 2015 18:08:41 GMT -8
PERSONAL DATA
Real Name:
Nick Name:
Age: 19-22
Race: Human
Ethnicity:
Alignment:
Sex:
Height:
Weight:
Eye Color:
Hair Color:
Birthplace:
Relatives:
ATTRIBUTES
STR: 8 / -1
DEX: 12 / +1
CON:9 / -1
INT: 9 / -1
WIS: 15 / +2
CHA: 7 / -2
Level:
HP: 8
Heroic Path:Wisdom
Hero Points:
Mythic Path:
Mythic Points:
Experience Points:0
Modern Archetype:
Fame:
COMBAT
Base Attack Bonus:0
Melee Attack Bonus:
Ranged Attack Bonus:
Armor Class:
Flatfooted Armor Class:
Shielded Armor Class:
Flatfooted Shielded Armor Class:
Touch Armor Class:
Combat Maneuver Bonus:
Combat Maneuver Defense:
Flatfooted Combat Maneuver Defense:
Fortitude Save: 0
Reflex Save: 0
Will Save: 2
Size: M
Initiative Bonus:
Speed: 30 ft. / 6 squares
Armored Speed: 0 ft. / 0 squares
Lift and Load: Light 0 lbs. Medium 0 lbs. Heavy 0 lbs.
Carried Weight:
SKILLS
Acrobatics:
Appraise:
Bluff:
Climb:
Diplomacy:
Disable Device:
Disguise:
Escape Artist:
Fly:
Handle Animal:
Heal:
Intimidate:
Perception:
Ride:
Sense Motive:
Sleight of Hand:
Spellcraft:
Stealth:
Survival:
Track:
Swim:
Use Magical Device:
Linguistics:
English
Knowledge Arcana:
Knowledge Dungeoneering:
Knowledge Engineering:
Knowledge Geography:
Knowledge History:
Knowledge Local:
Knowledge Nature:
Knowledge Nobility:
Knowledge Planar:
Knowledge Religion:
Knowledge Art:
Knowledge Behavioral Sciences:
Knowledge Business:
Knowledge Civics:
Knowledge Current Events:
Knowledge Earth and Life Sciences:
Knowledge Physical Sciences:
Knowledge Popular Culture:
Knowledge Streetwise:
Knowledge Tactics:
Knowledge Technology:
Craft _______________ :
Craft _______________ :
Craft _______________ :
Craft _______________ :
Craft _______________ :
Perform _______________ :
Perform _______________ :
Perform _______________ :
Perform _______________ :
Perform _______________ :
Profession _______________ :
Profession _______________ :
Profession _______________ :
Profession _______________ :
Profession _______________ :
TRAITS
Heir - Heirs are the elite sons and daughters of powerful magnates, influential nobles and imperial monarchs.
Class Skills: You gain a +1 trait bonus on Diplomacy checks and Diplomacy is always a class skill for you.
Wealth Bonus: +6 to one Profession skill.
Fame Bonus: +1 to one Faction.
Adventurer - Class Skills: You gain a +1 trait bonus on Survival checks and Survival is always a class skill for you.
Wealth Bonus: +1 to one Profession skill.
Student: A student can be in high school, college, or graduate school. He or he could be in a seminary, a military school, or a private institution. A college-age student should also pick a major field of study.
Class Skills: You gain a +1 trait bonus on Knowledge (any) checks and Knowledge (any) is always a class skill for you.
Wealth Bonus: +1 to one Profession skill.
DIFFICULTIES
Klutz - Penalty: The character takes a -2 penalty on Dexterity based ability and skill checks.
FEATS
Trustworthy - +2 bonus on all Diplomacy checks and Bluff checks
Studious - +2 bonus on all Linguistics and Perception checks
Weapon Proficiency: Simple
SPECIAL ABILITIES
Robust
(Level 1 Talent)
The character is tougher than most.
Benefit: The hero becomes especially robust, gaining a number of hit points equal to his or her level as soon as he or he selects this talent. Thereafter, the hero gains +1 hit point with each level gained.
CLASSES
SKILLS
WEALTH
Wealth Bonus:
Platinum:
Gold:
Silver:
Copper:
Dollars: 4500
Credits:
Items:
Battery Flood Flashlight
Walkie-talkie: Prof x5
Compass
Leather Jacket
Portable Stove
Smart Phone
LOTS OF DUCTTAPE
Digital Camera
Tablet
Taser
Knife
Night Vision Goggles
various bags
Real Name:
Nick Name:
Age: 19-22
Race: Human
Ethnicity:
Alignment:
Sex:
Height:
Weight:
Eye Color:
Hair Color:
Birthplace:
Relatives:
ATTRIBUTES
STR: 8 / -1
DEX: 12 / +1
CON:9 / -1
INT: 9 / -1
WIS: 15 / +2
CHA: 7 / -2
Level:
HP: 8
Heroic Path:Wisdom
Hero Points:
Mythic Path:
Mythic Points:
Experience Points:0
Modern Archetype:
Fame:
COMBAT
Base Attack Bonus:0
Melee Attack Bonus:
Ranged Attack Bonus:
Armor Class:
Flatfooted Armor Class:
Shielded Armor Class:
Flatfooted Shielded Armor Class:
Touch Armor Class:
Combat Maneuver Bonus:
Combat Maneuver Defense:
Flatfooted Combat Maneuver Defense:
Fortitude Save: 0
Reflex Save: 0
Will Save: 2
Size: M
Initiative Bonus:
Speed: 30 ft. / 6 squares
Armored Speed: 0 ft. / 0 squares
Lift and Load: Light 0 lbs. Medium 0 lbs. Heavy 0 lbs.
Carried Weight:
SKILLS
Acrobatics:
Appraise:
Bluff:
Climb:
Diplomacy:
Disable Device:
Disguise:
Escape Artist:
Fly:
Handle Animal:
Heal:
Intimidate:
Perception:
Ride:
Sense Motive:
Sleight of Hand:
Spellcraft:
Stealth:
Survival:
Track:
Swim:
Use Magical Device:
Linguistics:
English
Knowledge Arcana:
Knowledge Dungeoneering:
Knowledge Engineering:
Knowledge Geography:
Knowledge History:
Knowledge Local:
Knowledge Nature:
Knowledge Nobility:
Knowledge Planar:
Knowledge Religion:
Knowledge Art:
Knowledge Behavioral Sciences:
Knowledge Business:
Knowledge Civics:
Knowledge Current Events:
Knowledge Earth and Life Sciences:
Knowledge Physical Sciences:
Knowledge Popular Culture:
Knowledge Streetwise:
Knowledge Tactics:
Knowledge Technology:
Craft _______________ :
Craft _______________ :
Craft _______________ :
Craft _______________ :
Craft _______________ :
Perform _______________ :
Perform _______________ :
Perform _______________ :
Perform _______________ :
Perform _______________ :
Profession _______________ :
Profession _______________ :
Profession _______________ :
Profession _______________ :
Profession _______________ :
TRAITS
Heir - Heirs are the elite sons and daughters of powerful magnates, influential nobles and imperial monarchs.
Class Skills: You gain a +1 trait bonus on Diplomacy checks and Diplomacy is always a class skill for you.
Wealth Bonus: +6 to one Profession skill.
Fame Bonus: +1 to one Faction.
Adventurer - Class Skills: You gain a +1 trait bonus on Survival checks and Survival is always a class skill for you.
Wealth Bonus: +1 to one Profession skill.
Student: A student can be in high school, college, or graduate school. He or he could be in a seminary, a military school, or a private institution. A college-age student should also pick a major field of study.
Class Skills: You gain a +1 trait bonus on Knowledge (any) checks and Knowledge (any) is always a class skill for you.
Wealth Bonus: +1 to one Profession skill.
DIFFICULTIES
Klutz - Penalty: The character takes a -2 penalty on Dexterity based ability and skill checks.
FEATS
Trustworthy - +2 bonus on all Diplomacy checks and Bluff checks
Studious - +2 bonus on all Linguistics and Perception checks
Weapon Proficiency: Simple
SPECIAL ABILITIES
Robust
(Level 1 Talent)
The character is tougher than most.
Benefit: The hero becomes especially robust, gaining a number of hit points equal to his or her level as soon as he or he selects this talent. Thereafter, the hero gains +1 hit point with each level gained.
CLASSES
SKILLS
WEALTH
Wealth Bonus:
Platinum:
Gold:
Silver:
Copper:
Dollars: 4500
Credits:
Items:
Battery Flood Flashlight
Walkie-talkie: Prof x5
Compass
Leather Jacket
Portable Stove
Smart Phone
LOTS OF DUCTTAPE
Digital Camera
Tablet
Taser
Knife
Night Vision Goggles
various bags